椭圆测量技术允许测量材料的极化信息,需要具有不同灯和传感器配置的光学组件的精确旋转。这会导致繁琐的捕获设备,在实验室条件下仔细校准,并且在很长的获取时间,通常按照每个物体几天的顺序。最近的技术允许捕获偏振偏光的反射率信息,但仅限于单个视图,或涵盖所有视图方向,但仅限于单个均匀材料制成的球形对象。我们提出了稀疏椭圆测量法,这是一种便携式偏光获取方法,同时同时捕获极化SVBRDF和3D形状。我们的手持设备由现成的固定光学组件组成。每个物体的总收购时间在二十分钟之间变化,而不是天数。我们开发了一个完整的极化SVBRDF模型,其中包括分散和镜面成分以及单个散射,并通过生成模型来设计一种新型的极化逆渲染算法,并通过数据增强镜面反射样品的数据增强。我们的结果表明,与现实世界对象捕获的极化BRDF的最新基础数据集有很强的一致性。
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Numerous works use word embedding-based metrics to quantify societal biases and stereotypes in texts. Recent studies have found that word embeddings can capture semantic similarity but may be affected by word frequency. In this work we study the effect of frequency when measuring female vs. male gender bias with word embedding-based bias quantification methods. We find that Skip-gram with negative sampling and GloVe tend to detect male bias in high frequency words, while GloVe tends to return female bias in low frequency words. We show these behaviors still exist when words are randomly shuffled. This proves that the frequency-based effect observed in unshuffled corpora stems from properties of the metric rather than from word associations. The effect is spurious and problematic since bias metrics should depend exclusively on word co-occurrences and not individual word frequencies. Finally, we compare these results with the ones obtained with an alternative metric based on Pointwise Mutual Information. We find that this metric does not show a clear dependence on frequency, even though it is slightly skewed towards male bias across all frequencies.
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This report summarizes the work carried out by the authors during the Twelfth Montreal Industrial Problem Solving Workshop, held at Universit\'e de Montr\'eal in August 2022. The team tackled a problem submitted by CBC/Radio-Canada on the theme of Automatic Text Simplification (ATS).
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Feature acquisition algorithms address the problem of acquiring informative features while balancing the costs of acquisition to improve the learning performances of ML models. Previous approaches have focused on calculating the expected utility values of features to determine the acquisition sequences. Other approaches formulated the problem as a Markov Decision Process (MDP) and applied reinforcement learning based algorithms. In comparison to previous approaches, we focus on 1) formulating the feature acquisition problem as a MDP and applying Monte Carlo Tree Search, 2) calculating the intermediary rewards for each acquisition step based on model improvements and acquisition costs and 3) simultaneously optimizing model improvement and acquisition costs with multi-objective Monte Carlo Tree Search. With Proximal Policy Optimization and Deep Q-Network algorithms as benchmark, we show the effectiveness of our proposed approach with experimental study.
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360-degree panoramic videos have gained considerable attention in recent years due to the rapid development of head-mounted displays (HMDs) and panoramic cameras. One major problem in streaming panoramic videos is that panoramic videos are much larger in size compared to traditional ones. Moreover, the user devices are often in a wireless environment, with limited battery, computation power, and bandwidth. To reduce resource consumption, researchers have proposed ways to predict the users' viewports so that only part of the entire video needs to be transmitted from the server. However, the robustness of such prediction approaches has been overlooked in the literature: it is usually assumed that only a few models, pre-trained on past users' experiences, are applied for prediction to all users. We observe that those pre-trained models can perform poorly for some users because they might have drastically different behaviors from the majority, and the pre-trained models cannot capture the features in unseen videos. In this work, we propose a novel meta learning based viewport prediction paradigm to alleviate the worst prediction performance and ensure the robustness of viewport prediction. This paradigm uses two machine learning models, where the first model predicts the viewing direction, and the second model predicts the minimum video prefetch size that can include the actual viewport. We first train two meta models so that they are sensitive to new training data, and then quickly adapt them to users while they are watching the videos. Evaluation results reveal that the meta models can adapt quickly to each user, and can significantly increase the prediction accuracy, especially for the worst-performing predictions.
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This paper presents a corpus annotated for the task of direct-speech extraction in Croatian. The paper focuses on the annotation of the quotation, co-reference resolution, and sentiment annotation in SETimes news corpus in Croatian and on the analysis of its language-specific differences compared to English. From this, a list of the phenomena that require special attention when performing these annotations is derived. The generated corpus with quotation features annotations can be used for multiple tasks in the field of Natural Language Processing.
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With the ever-growing popularity of the field of NLP, the demand for datasets in low resourced-languages follows suit. Following a previously established framework, in this paper, we present the UNER dataset, a multilingual and hierarchical parallel corpus annotated for named-entities. We describe in detail the developed procedure necessary to create this type of dataset in any language available on Wikipedia with DBpedia information. The three-step procedure extracts entities from Wikipedia articles, links them to DBpedia, and maps the DBpedia sets of classes to the UNER labels. This is followed by a post-processing procedure that significantly increases the number of identified entities in the final results. The paper concludes with a statistical and qualitative analysis of the resulting dataset.
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This article presents the application of the Universal Named Entity framework to generate automatically annotated corpora. By using a workflow that extracts Wikipedia data and meta-data and DBpedia information, we generated an English dataset which is described and evaluated. Furthermore, we conducted a set of experiments to improve the annotations in terms of precision, recall, and F1-measure. The final dataset is available and the established workflow can be applied to any language with existing Wikipedia and DBpedia. As part of future research, we intend to continue improving the annotation process and extend it to other languages.
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As machine learning (ML) systems get adopted in more critical areas, it has become increasingly crucial to address the bias that could occur in these systems. Several fairness pre-processing algorithms are available to alleviate implicit biases during model training. These algorithms employ different concepts of fairness, often leading to conflicting strategies with consequential trade-offs between fairness and accuracy. In this work, we evaluate three popular fairness pre-processing algorithms and investigate the potential for combining all algorithms into a more robust pre-processing ensemble. We report on lessons learned that can help practitioners better select fairness algorithms for their models.
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Interpretable entity representations (IERs) are sparse embeddings that are "human-readable" in that dimensions correspond to fine-grained entity types and values are predicted probabilities that a given entity is of the corresponding type. These methods perform well in zero-shot and low supervision settings. Compared to standard dense neural embeddings, such interpretable representations may permit analysis and debugging. However, while fine-tuning sparse, interpretable representations improves accuracy on downstream tasks, it destroys the semantics of the dimensions which were enforced in pre-training. Can we maintain the interpretable semantics afforded by IERs while improving predictive performance on downstream tasks? Toward this end, we propose Intermediate enTity-based Sparse Interpretable Representation Learning (ItsIRL). ItsIRL realizes improved performance over prior IERs on biomedical tasks, while maintaining "interpretability" generally and their ability to support model debugging specifically. The latter is enabled in part by the ability to perform "counterfactual" fine-grained entity type manipulation, which we explore in this work. Finally, we propose a method to construct entity type based class prototypes for revealing global semantic properties of classes learned by our model.
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